This is a settlement blueprint for Sanctuary Hills that I have had great luck with using RSEs Brothel Raids module! I hope you will enjoy it! I followed his footstep to make my own version of Sanctuary City as well. I should also mention that I've placed running water in each house and an internal housing plot in every bedroom of every house. Sim Settlements did the houses and storefronts for me. View File Hi, so this is my 1st ever upload lol. It isnt pretty, it isnt perfect. Any desks built before the 3.0 patch will need to be picked up and set back down in order to create the updated items. (as in I pwn their asses - bring on the waves lol). The only power I'm getting is from vanilla windmills that loaded with the city plan. Your objective is to “build sheltered beds for Sanctuary settlers”. I think SS2 has a basic city plan for every settlement. Sim Settlements 2 - Ruined Homes and Gardens 2.0: Sim Settlements 2 - The Bleachers A Diamond City Story - Cosmetic Patch: Sim Settlements 2 -Spanish-Sim Settlements 2 1st Tutorial Complete Stranger with Unlocked Settlements LVL1 Save Game: Sim Settlements 2 New Game v1.0.0F - Laying Foundations - Unlocked with Stranger Save Game The plans are for Sanctuary, Red Rocket Truck Stop, Tenpines Bluff, Abernathy Farm, and Starlight Drive In. But it is functional. To ensure the city plan looks as intended, you should have them installed. However, many city plans are available for all vanilla settlements and even some for mod settlements. Inspiried by grod4L, the original author of the Sanctuary City. I'm using the Sanctuary City Plan, but the Power Plots don't seem to be working. I can create a new power plot and drop a municipal power pylon, but power never goes up. Many of these addons also include furniture that is used in designs. [PCSM] Sim Settlements City Plans - Fallen Tree Valley Molerat Ranch by Yagisan and UniversalLibrary. If you need building materials, you can hold down the [Touchpad/Back] button to toggle Workshop mode. It also produces wood, oil and wild flowers. Rise of the Commonwealth added a full city plan for most settlements, though there are a couple of exceptions like Sanctuary. Unfortunately, I can't continue to expand this settlement because of the limitation of my hardware. Designer's Choice Mods are additional Sim Settlements plots that are used in most City Plans. Fallen Tree Valley Molerat Ranch is a large molerat ranch, producing both molerat meat and milk. Sim Settlements City Plan - Reggie's Sanctuary Three-In-one or Sim Settlements + Rise of the Commonwealth Sim Settlements City Plan - The Little Tenpines That Could by MarkAlmighty I came out of FO4 years back because I found creating beds for Sanctuary folk, dealing with water pumps, finding food etc seemed to break the flow of the game. You'll know if it worked because you'll have a safe on the desk just above the file cabinet drawer. That means they need a roof over their heads, too. I've been experiencing some graphic glitches due to the high number of objects. If you're not able to activate the City Plan on the desk, be sure you are on version 3.0 of Sim Settlements. The original SS didn’t have any city plans built in. Includes a small player home, and some commercial services. Well, now I am back and I have the settlements mods, but so far I am being asked to create beds and lug them around to find a suitable spot to park them etc, which feels no better now than it did before. 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